Let me explain a bit why it is not fair to demand a money from the users/gamers for your newly created online game (MMO). First things first you need feedback from users who spend/waste their time on your game. Let's look at different view: you need testers for your game no matter how it is so good and bug-free, still testers needed on a large scale. Once they logged in your game, they try different things and every users has their own preferences to play a game. So in your part, you need that feedback to improve your game. Unfortunately there is no better way to improve your game than your users feedback and suggestions. Every f..g single large corporation in this world improved by its users suggestion and feedback. Oracle company very well known by this, not only Oracle, Amazon, Google, Alibaba, you can add any big name here. They all became succesful because of just this simple fact: Listen to their users! even learn from them. That's correct you can have 100 chemical engineers with full of PhD's in your lovely big chemical process corporation, but still the biggest idea can come from a chemistry student living in a small town in Africa. That's the beauty and fairness of scientific progression. When you resist to this simple fact or better say natural law, you simply shoot yourself in the foot.
What do you think?